#1
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Race info
To help new players , or more likely old players starting again pick the race of their characters.
I'm posting some numbers below. These are the same idea as Grumpy's numbers when i first started found: http://www.narmir.com/grumpy/races2.html I've went to that site so many times and it made the game a lot more enjoyable for me. Anyway I'm not as organized or skilled as Grumpy that i could make a website and actually give you guys as much info as he did back then. But here is some. Naturally higher numbers = better. How these numbers matter in combat you will have to figure out yourselves and tbh I'm not sure anyone knows 100% besides path and Quickz. Race Fighters Rangers Warmachines Humans 3,5 3 3 Centaurs 2 5 0,75 Cyclopse 7,5 1,5 4 Dark Elf 2 1,75 0,75 Draconians 5 3 2 Dwarves 4,25 1 6,5 Direwolf 6,5 3,75 1 Ettins 6,5 2,25 4 Faeries 1,5 2,5 0,5 Foxlings 2 3 0,75 Gryphons 4,5 4,5 0,5 High Elves 1,25 2,75 1 Hill Giants 7,5 0,5 4,25 Kenders 3,5 4 2 Knight Templar 5,25 5,25 2,25 Minataur 4,5 1,5 4 Orcs 6,25 3 3,25 Ogres 8 2 1,5 Paladin 5,25 2,75 2,8 Quicklings 1 1,75 ? Rakshasa 3 2,5 1 Sprites 2,75 3,5 ? Swamp Shamblers 6 3,5 4 Trolls 5,5 6,5 4 Vampire at night 6,5 2,5 1 Vikings 5,5 2 1,5 Werewolf at night 4,5 4,25 1 Werepanther at night 4 4,75 1 Now, like i said, a lot of races have special stuff, theres different studymaxes, turns per hour, special attacks, special characteristics, a whole bunch of stuff that makes each race unique. So don't just look at the highest number here and pick those. The game is a lot more than just some numbers. |
#2
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Re: Race info
Woodelves 1,75 4,5 1,5
Zombies 4,5 1 1,5 Ghouls 4,75 1,5 1,5 Oh and each point you guy your troops at level ups increases the numbers here by the same 1 point. |
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