Narmir - Land of Magic and Conquest Narmir - Land of Magic and Conquest Narmir - Land of Magic and Conquest  

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Old 10-23-2013, 10:06 AM
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Anonymous Anonymous is offline
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post some vital info on the races somewhere.not necessarily "reducing it to the numbers" but at least a general hierarchy of each race in key areas,namely: war, both attack and defense,covert,magic,building,researching,special abilities and orb reqs. also on that note,the "new player help" button on frontpage goes nowhere.

Also in response to the Level Up thing,leave it or remove it,but don't take away turn reqs. b/c thats not gonna fix the problem some ppl are crying about "botting" lvl 10,despite the fact that u have to have to spend close to a week or more dep. on race rebuilding ur econ + w/e damage ppl have done against the horridly inept AI,it's just going to make it so that "farm races" among others can race to level 10 in their first few batches of turns,if score is the only req.as an example i would play woodies and forego most/all research to go ahead and max level real quick first,a huge and possibly game-breaking advantage.....
 


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